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Rules for the Game of Wrestling

CHAPTER FOREWORD

CHAPTER GENERAL RULES

CHAPTER 1 - MATERIAL STRUCTURE

CHAPTER 2 - COMPETITIONS AND PROGRAMMES

CHAPTER 3 - COMPETITION PROCEDURE

CHAPTER 4 - REFEREEING BODY

CHAPTER 5 - THE BOUT

CHAPTER 6 - POINTS FOR ACTIONS AND HOLDS

CHAPTER 7 - CLASSIFICATION POINTS AWARDED AFTER A BOUT

CHAPTER 8 - NEGATIVE WRESTLING

CHAPTER 9 - PROHIBITIONS AND ILLEGAL HOLDS

CHAPTER 10 - THE PROTEST

CHAPTER 11 - MEDICAL

CHAPTER 12 - APPLICATION OF THE WRESTLING RULES

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CHAPTER 6 - POINTS FOR ACTIONS AND HOLDS
Article 39 - Grand Amplitude Throw

Any action or hold by a wrestler in the standing position that causes his opponent to lose all contact with the ground, controls him, makes him describe a broadly sweeping curve in the air, and brings him to the ground in a direct and immediate danger position shall be considered a "Grand Amplitude" throw.

In the "parterre" position, any complete lift from the ground executed by the attacking wrestler, whether the attacked wrestler lands in neutral position (4 points in Greco Roman, 2 points in Freestyle) or in a danger position (5 points in Greco Roman and 4 points in Freestyle), is also considered a grand amplitude throw.